1: traditional companions characters with fleshed out stories and quest lines. I'm hoping we see at least 10 of these but with the large scale of the game maybe closer to 20. 2: Hirelings companions these characters will come in several classes but will be randomly generated and only have surface level dialogue.
You have to supply them with ammo. They also have more action points than you do. They are pretty amazing against low level guys. Number one rule of Fallout 1 and 2. Have Agility at 10. Stats in Fallout 1 and 2 (and Tactics) work differently than the newer games. As for the ammo, yes. You have to supply them with ammo.
Fallout 3 is a pretty good game on its own and for many it will work out of the box but this is not the case for everyone and even if it does run without any mods like any bethesda title it has lots of bugs that can lead to crashes and all sorts of other headaches down the line.
Fallout 3 Companions. The Lone Wanderer accompanied by Dogmeat. There are 8 different companions in Fallout 3 who can follow you on your journey through the Capital Wasteland. 6 of those followers will require a certain level of Karma in order to join you. Unlike previous games these companions don't require their own Experience Points, they
1) Extract the included 'Sharing and Caring Companions.esm' to your Fallout 3/data directory. 2) Check the box next to 'Sharing and Caring Companions.esm' in FOMM. 3) Load the 'Sharing and Caring Companions.esm' AFTER the Fallout3.esm in your FOMM load-order. Update. ======.
. Sergeant RL-3 Approach [] With this glitch, you can get as many companions as you want, how many times you want. This means you can do this glitch prior to Raven Rock, then after it, without a problem. It works rather slowly, so patience is necessary. Have Sergeant RL-3 in your party. Go to the companion you want to hire and tell RL-3 to wait.
Fallout 3 is a massive open-world RPG that you can explore at your own pace while making important story choices along throughout your adventure. Although Fallout 3 doesn't have as many endings as Fallout: New Vegas, it still has a few different ways for you to finish the story. RELATED: A Guide To Understanding The Fallout Timeline
Fallout 4: All Companions, Locations, and Quests. There are a total of 13 companions available to recruit in Fallout 4. Here's some help on where you can recruit them and how they can help you
A guide on how to perform the exploit to hire all of the humanoid companions at the same time
It's recommended you dismiss any companions you have with before or after installing the mod for the mod to work as intended. My Snuffles Companion mod also has a separate version that is compatible with this mod, which can be downloaded on the Snuffles Companion Mod Page. Companion Limits: Charisma:1-3 == 1 Companion Charisma:4-5 == 2 Companions
how many companions can you have in fallout 3